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finalRender R3 (Standard Edition)

Price (USD): $995.00

99500 points
1990 points

finalRender R3 is a highly advanced rendering and ray-tracing system with ultra fast global illumination.

 

Find below the some of the features supported by finalRender R3

  • MSP engine enhanced & more robust and memory efficient 
  • Enhanced and finetuned AQMC GI engine
  • Flicker Free Character Animation mode rendering with AQMC
  • Camera Fly GI mode with AQMC
  • Hyper-GI Rendering Technology for Clean and Fast GI Results
  • finalRender Image GI engine
  • Optimized QMC GI engine
  • 64-Bit Supported
  • Advanced Light map calculations for clean and smooth GI
  • The most robust Render Ellements on the market
  • Render elements include and Exclude
  • User friendly UI and slider technology.
  • Powerful Distributed Rendering technolagey
  • Advanced adaptive Anti-Aliasing for crisp fast and clean rendering
  • SIAT technology for fast Blurry rendering and Area Shadows with GI
  • Advanced Micro Triangle Displacement (MTD)
  • MDT Modifer
  • GI Detail Detection for crisp detailed GI
  • Physical Sky
  • True Physical Camera Model
  • Physical Sky map in Viewport
  • Advanced State of the Art Cartoon and Illustration Rendering with finalToon
  • Huge amount of sample scenes
  • 7+ hours of Video Training avalible
  • First ever "Living Manual" with daily online updates and diagrams, tips and tricks, and clear explanation graphics
  • Over 150 Presets for materials and rendering settings
  • Fast and accurate Absorption
  • Volume and Dispersion Caustics
  • Biggest set of  finalRender specific shaders for more power and ease of use
  • Blazing fast Sub Surface Scattering
  • fR-Carpaint
  • fR-Wax
  • fR-Skin
  • fR-Light material
  • fR-Dirt
  • fR-Architectural
  • Tight integration with major 3d party developers
  • Advanced FumeFX integration
  • Latest Intel HT Optimized Hyper Threading Code
  • Independent Rendering System with full control of Scene Database
  • AI based "On Demand" Loading/Unloading of Geometry
  • Intelligent and Automatic Raytracing Acceleration through AI-3D Space Segmentation
  • Automatic Object Sub-Div. based on the new AI-Scene Filter and Analyzing Tools
  • Fast Raytraced Shadows
  • True Caustic Light Rendering with extended Energy Control
  • Fast Area Shadows
  • Optimized GI code with Advanced Caching Technology
  • True 3D UltraBlur Algorithm for fast Blurry Renderings
  • Highly Optimized true 3D Motion Blur
  • Photoreal Area Light types
  • Realtime Volume Light Rendering
  • True Geometry Based Direct Light Sources
  • True Geometry Based Indirect Light Sources
  • A full set of Advanced Camera Types (Fisheye, Panorama ...)
  • AI-Image Analysis code for Ultimate Rendering Speed and Image Quality
  • Supports true Micro-Triangle Displacement
  • Physical Correct DOF Raytracing
  • Wavelength based Dispersion Rendering Model
  • World Exclusive: First Renderer with fully Licensed "Zauner Shader" Technology!
  • Energy Based "Light Particle" Rendering System