pyroCluster 3.5 is one of the fastest and most flexible 3D smoke/cloud generators for 3ds Max.
pyroCluster 3.5 closes the gap between soft hazy 3D environment effects and puffy dense pyroclastic volcano clouds! A long awaited 3D artist's dream comes true! 3D smoke and cloud effects in all variations just right under your finger tips!
pyroCluster offers state of the art volume acceleration rendering technologies, and it is by far one of the fastest and most flexible 3D smoke/cloud generators for 3ds Max. To guarantee a flawless integration into 3ds Max 2008-2011 and 3ds Max Design 2009-2011, many new workflow and design concepts have been introduced. pyroCluster is now much more user friendly and offers even better control over volumetric effects like any other tool for 3ds Max.
Features of pyroCluster 3.5
pyroCluster is available in two variations: as an integrated part of ProOpticSuite or as a separate independent 3ds Max plug-in. Both variations include full mental ray support for 3ds Max.
Autodesk 3ds Max Design 2009-2011
3ds Max 2008-2011
32 and 64-bit
Enhanced Volume Stretching feature
Send/Receive GI for volumetrics
Caustic Receiving for pyrocluster volumes
Full mental ray support for 3ds Max and 3ds Max Design
Independent control for Self-Shadows, Cast Shadows and Light Shadows
All new Effects Editor to control all parameters via curves and effects controllers
Correct blending between 3ds Max volume effects
Highly Optimized VolumeTracer Engine with full ray marching control
All new Enhanced UI and Workflow
True and accurate VoXel shading
True 3D Surface Shadow Casting by 3D noise
Enhanced particle support for ThinkingParticles 3.0
Shadow casting support for all standard Light types
Real 3D volumetric lighting (clouds receive and transmit light)
Full finalRender Stage-1 raytracer support for reflection/refraction
Integrated particle motion analyzer
Cloud deforming/stretching by velocity
Various types of volumetric fractal generators
Z-Buffer support for focus and composing effects
Alpha Channel support
Material Effects Channel support for glow and other VP effects
Real 3D Volume Intersection with geometry
True volume light support , no special lights needed!
Misc Product Info
Autodesk 3ds Max 2011; Autodesk 3ds Max 2010; Autodesk 3ds Max 2009; Autodesk 3ds Max Design 2011; Autodesk 3ds Max Design 2010; Autodesk 3ds Max Design 2009
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